Ana Isabel Stratomeier
Ana Isabel Stratomeier

ba | md

Ana Isabel Stratomeier

Design is a tool. I use it to bring my ideas and inspirations into the world in a perceptible form.

Dogged Pursuit

Character and interface design for a visual novel.

My game follows the story of a young detective trying to solve a murder and is pulled in all sorts of confusing directions by the antagonist. I love crime novels and have always wanted to try my hand at the visual novel genre, so in my project I worked on the character design and the game's interface to convey this dark but modern atmosphere. I've never developed a game myself before, which was the biggest challenge, but the moment all the scenes ran smoothly, the hard work was worth it.

Examined by

Prof. Tina Glückselig

Prof. Cornelia Haas

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